Everything you need to run a session, in the order you will need it.
A group is the people you play with: your family, your barkada, your club. You only make it once. Everyone you add stays on the roster for next time, along with their level and their record.
Nobody needs an account to play. Type in everyone who is coming, or paste the whole list at once. People without a phone, the titos, the kids, the neighbour who just showed up: add them all as guests. They get matched, scored and ranked exactly like everybody else.
Give each person a level from Newbie to Pro. This is the single most useful thing you can do, because it is what keeps the games even. Half steps are allowed, and you can adjust anyone at any time.
Name it, say how many courts you rented and for how long, and choose how the games are played. The defaults are the normal ones: doubles to 11, win by 2, traditional side-out scoring.
Tap everyone who actually turned up; with Auto-save on, each tap is saved the moment you make it. A long roster has a search box: type a few letters and only the matching names stay, and Select all then applies to those. Latecomers can be added at any point and get a game as soon as a court frees. When someone goes home, untick them: their games still count, they just stop being scheduled.
There is no round to make. The moment the session starts, every free court is given a game from the people checked in: whoever has played least and waited longest, teams evened out by level so a newbie always gets a strong partner, and the same two people not paired over and over. When a game ends on the scoreboard the result stays up with a NEXT GAME button; the court fills again when the scorer presses it, or by itself after three minutes. A typed-in final score moves on at once.
For a qualification night, set Everyone plays this many games before anyone plays more in the session setup (say 6). Courts are then filled from the players still under six; players at six only make up a four when fewer than four are free, so no court sits idle. The Courts tab says how many are still under the number, and the session's Settings can switch the rule off once everybody has their six.
Nothing is locked in until somebody taps START on the court. If a line-up is wrong, open Up next, tap Change players on that game and swap one person for another.
A scorer holds a phone at their court and runs the board for that court only. Usually it is whoever is resting. On the Courts tab, tap the court: you can score it yourself, hand it to somebody, or skip the board and just type the final score.
A scorer needs an account, because scoring changes other people's results. Ask them to sign in and join the group with your group code once, and after that you can hand them a court any time.
A scorer can run the board and record the result. They cannot change line-ups or rewrite older scores: that stays with the organizer.
The board shows the call in big numbers, which is exactly what you shout before each serve: serving score, receiving score, server number. It also names who is serving and who is receiving, so you never have to guess.
In a hurry? Tap Type score under the board and enter the final score instead.
At the end, finish the session and the app produces the Top 5, the full table, the awards and every game that was played. Tap Copy summary and paste it straight into your group chat.
The group's Leaderboards tab lists All-time first (every finished session, added up) and then the boards you make. Tap New leaderboard. Pick the first and last day, which nights count (leave them all unpicked and every day counts), how many of a player's games a night count (the first 7 is the usual), the minimum games to qualify, and whether a player's score is their best single night or everything added up. Players are ranked by wins, then by points for minus points against over those same games, then by points scored, then head to head between the players still level; anyone still level after that shares the place and the board says "draw needed", so you draw lots in front of everyone.
Tap Share on the board and send the link: it opens without an account, like the live view. Players who hid their name from the live link stay hidden here too. Turn the switch off and only members see it. All-time has a link and a switch of its own.
On a television, tap the full screen button on any leaderboard: the table fills the screen, rows that do not fit scroll by themselves, and the board refreshes through the night.
Under the group's Teams tab, make a tournament, then its teams: a name, a colour, and two or more players each. A player is on one team per tournament.
Add a matchup: two teams on a match day. A match day is an ordinary session you start from the Sessions tab; once a matchup is put on it, its courts are filled by hand rather than by the app. On the matchup, tap Add game, pick a free court and one or two players from each team, and the game appears on that court like any other: start it and score it on the scoreboard. When the games are done, tap Finish matchup; the team with more games wins, and a matchup can be a draw. Finishing the session counts its matchups too.
The table counts points per matchup (2 for a win and 1 for a draw unless you change it), then games difference, then points difference; teams still level share the place. Share the link and anyone can see the table and the matchups; full screen on a TV works as for the leaderboards.
| Person | What they can do |
|---|---|
| Admin | Makes groups, puts people in charge of them, and hands out invite codes so somebody can make and run their own |
| Organizer | Everything in their group: roster, check-in, line-ups, scores, settings |
| Scorer | Run the board on their court, record the result |
| Member | See the session, standings and their own record |
| Guest player | Plays and is ranked, but never signs in |
| Anyone with the link | Watch the live scores and standings, and open a shared leaderboard. Full screen on a TV lays out every court and the standings to fit the screen |